//--------------------------------------------------------------------------------------- // WindowManager.m created by erik on Mon Nov 17 2003 // @(#)$Id: WindowManager.m,v 1.1 2004-01-23 22:12:01 erik Exp $ // // Copyright (c) 2003 by Mulle Kybernetik. All rights reserved. // // Permission to use, copy, modify and distribute this software and its documentation // is hereby granted, provided that both the copyright notice and this permission // notice appear in all copies of the software, derivative works or modified versions, // and any portions thereof, and that both notices appear in supporting documentation, // and that credit is given to Mulle Kybernetik in all documents and publicity // pertaining to direct or indirect use of this code or its derivatives. // // THIS IS EXPERIMENTAL SOFTWARE AND IT IS KNOWN TO HAVE BUGS, SOME OF WHICH MAY HAVE // SERIOUS CONSEQUENCES. THE COPYRIGHT HOLDER ALLOWS FREE USE OF THIS SOFTWARE IN ITS // "AS IS" CONDITION. THE COPYRIGHT HOLDER DISCLAIMS ANY LIABILITY OF ANY KIND FOR ANY // DAMAGES WHATSOEVER RESULTING DIRECTLY OR INDIRECTLY FROM THE USE OF THIS SOFTWARE // OR OF ANY DERIVATIVE WORK. //--------------------------------------------------------------------------------------- #import "MKConsoleWindowController.h" #import "WindowManager.h" //--------------------------------------------------------------------------------------- @implementation WindowManager //--------------------------------------------------------------------------------------- - (id)init { [super init]; windowControllerList = [[NSMutableArray alloc] init]; return self; } - (void)dealloc { [windowControllerList release]; [super dealloc]; } - (NSArray *)windowControllerList { return windowControllerList; } - (void)rebuildWindowControllers { MKConsoleWindowController *windowController; NSEnumerator *windowSettingsEnum; NSDictionary *windowSettings; [self destroyWindowControllers]; [[NSUserDefaults standardUserDefaults] synchronize]; windowSettingsEnum = [[[NSUserDefaults standardUserDefaults] objectForKey:@"Windows"] objectEnumerator]; while((windowSettings = [windowSettingsEnum nextObject]) != nil) { windowController = [[[MKConsoleWindowController alloc] initWithSettings:windowSettings] autorelease]; [windowControllerList addObject:windowController]; } [windowControllerList makeObjectsPerformSelector:@selector(start)]; } - (void)destroyWindowControllers { [windowControllerList makeObjectsPerformSelector:@selector(stop)]; [windowControllerList removeAllObjects]; } //--------------------------------------------------------------------------------------- @end //---------------------------------------------------------------------------------------